3dsjs

桌面状态指标

Tabletop Condition Indicators

2023-03-26 20:18:10

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The text you provided appears to be a list of game mechanics, likely from a tabletop role-playing game or similar. It's organized into categories with three columns per row: * **Column 1:** Seems to be a list of status effects, spells, or abilities. * **Column 2:** Likely provides alternate names or synonyms for the effect in Column 1. * **Column 3:** Might describe the impact or function of the effect, offer additional details, or list related terms. **Understanding the Structure** The table headings like "导向螺栓" (could be a transliteration of "Leading Bolt"), "降价 MOVEMENT" ("Price Movement"), and "闪烁" ("Flashing") suggest this is likely in a language other than English. Without knowing the specific game or context, it's difficult to give a precise interpretation. However, we can make some general observations: * **Status Effects:** Many entries seem to describe conditions like "BLINDED", "DEAFENED", "CONFUSED", "PARALYZED", etc. These are common in RPGs to represent temporary changes to a character's abilities or state. * **Spells/Abilities:** Words like "女巫螺栓" ("Witch Bolt") and "六角刀诅咒" ("Hex Curse") hint at offensive or magical actions. * **Gameplay Mechanics:** Terms like "猎人标志" ("Hunter's Mark"), "状态影响" ("Status Effect"), and "死亡失败" ("Death Save") suggest elements of combat, tracking, and character survival. **Need More Information** To provide a more helpful analysis, please tell me: * **What game is this from?** * **What language is it likely written in?** This could help with translations. * **Are there any specific terms you're struggling to understand?** Let me know, and I'll do my best to assist!桌面状态指标
朋友,你觉得上面这个模型,属于下面的哪个分类?
必须全中文,且长度不超过15


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