构建无人天空中的角色
Construct | No Man's Sky Avatar
使用说明
- 所有模型资源均由用户上传分享,内容来源于网络公开资源
- 侵权投诉:通过抖音私信 @jobsfan 联系我们(需附版权证明),24小时内处理
- 模型将通过邮件发送(5分钟内自动发送),感谢理解带宽压力,超过1小时没收到,请联系我们
关于费用
我们是爱好者共建社区,为维持服务器成本,每个模型收取微量费用(仅覆盖基础开支)。我们承诺最低成本运营,感谢您的支持!
扫码手机访问
抖音私信 @jobsfanSummary
With the recent Singularity Expedition in No Man's Sky, came a brand-new, full-body customization: The Construct! Here are models of the construct avatar that you can get in-game. Sadly, I was not able to find the Atlantid variation, but I did manage to find a slightly customized version, with armor plating & a small jetpack. Hope you enjoy!
Print Settings
- Printer brand:
QIDI
- Printer:
6.08 Mono
- Supports:Yes
- Infill:15% (I use this for most of my models)
- Filament brand:
Hatchbox
- Filament color:
Grey
- Filament material:
PLA
- Notes:
This model has parts that are very fragile, such as the robotic components inside. I'd recommend printing this on a resin printer if available, or printing it large if on a standard one.
How to Pull Models from No Man's Sky
Preparation
Pulling models from No Man's Sky is easier than I once thought! There are a few different programs required, but all of them are 100% free, & a good model can be pulled in about 15-30 minutes.
First, you need to download free 3 programs, if you don't own them yet:
- Blender (From its website, https://www.blender.org/download/)
- 3D Builder (from the Microsoft Store or the website: https://apps.microsoft.com/store/detail/3d-builder/9WZDNCRFJ3T6?hl=en-us&gl=us&rtc=1)
- NMSMV (short for No Man's Sky Model Viewer, available at the creator's Github: https://github.com/gregkwaste/NMSMV)
Once all of those are installed, you can move onto the fun part!
Extracting the Model
First, link your NMS game directory to NMSMV, to provide it access to its game files. From there, choose the model that you want to pull, & export it as an OBJ. (NOTE: If you want to pull a starship from the game, most will come in parts: the wings, cockpit, engine, etc. separately. Pull each model on its own, & then combine them into one after they're cleaned, which we'll get into right now.)
Next, import the model into Blender, & delete any unnecessary parts & objects. There are a lot of them, so make sure there are no overlapping ones, but try to not delete the ones that define the basic shape of the model. If there are multiple models you want to put into one, this is the time to do so.
Finally, import the cleaned mode from Blender into 3D Builder. Once you import, there should appear a pop-up that asks for permission to clean the model, as there are improperly-defined faces. Click the pop-up to automatically clean the mode, & after that's done, your model should be too! Then just export, import into your slicer of choice, & get ready to print it!
Tags
License
Construct | No Man's Sky Avatar
by Vermingido is licensed under the Creative Commons - Attribution license.
相关内容
猜你喜欢
联系我们
热门推荐
-
Arduino学习工作站2023-03-26
-
底部移除模板2023-05-18
-
可爱的小猫耳饰2023-06-26
-
管道支撑架(19.7mm)2024-03-15
-
eGPU外设机箱设计用于UT3G2024-04-29
最热下载
-
钥匙扣2023-03-26
-
斯坦利杯2024-01-11
-
Articulated Snake2024-03-30
-
Dyson V6系列3D模型适配器站2024-04-15
-
艺术雕像(女性)2025-07-16
最新模型
-
纹身瓶托设计2024-05-08
-
自行车电池计量架2024-05-08
-
康福特沃恩轮毂保护套2024-05-08
-
A Simple Jumping Spider Perch 3D模型2024-05-06
-
18650充电宝模型2024-05-06